Dragonica's latest pet system updates aims to keep things fresh. For anyone who hasn't played, the game contains many traditional MMORPG features, such as quests, crafting, weapon and item enhancement, and a class-based skill tree, all set in a fantasy world full of magic and conflict. Going beyond all that are gameplay elements that borrow from and blend several genres, all with a sense of fun and cartoonish humor. The emphasis is on fast action ......
Dragonica's latest pet system updates aims to keep things fresh. For anyone who hasn't played, the game contains many traditional MMORPG features, such as quests, crafting, weapon and item enhancement, and a class-based skill tree, all set in a fantasy world full of magic and conflict. Going beyond all that are gameplay elements that borrow from and blend several genres, all with a sense of fun and cartoonish humor. The emphasis is on fast action and there are combos to execute and unlock. Utilize these often and earn XP modifier bonuses. Just by attacking in different ways, combat changes. I especially loved the skill where my character jumped up, took out a giant cartoon buy Dragonica gold hammer and smacked the unlucky foes in front of me to bits.
The dungeon that leads to Farrell is full of poisonous gas, traps, and packs of enemies. It took me up ladders, across platforms via some tricky jumping (the game's keyboard-based controls do take some getting used to), bouncing up walls, avoiding spiky traps and giant lasers -- all while being pursued by a bunch of baddies. It was explained that dungeon design is intended to have a one-versus-many, heroic feel to exploration and combat. That definitely shows. Each dungeon is structured this way, having several floors and sub-bosses to make it past before the final battle takes place. The game's 3-D setting really opens up various aspects of the environment. Most impressive were some powerful lasers moving around on the floor immediately before Farrell's lab, and during the battle with Farrell himself. The lasers were tricky since there was already a lot going on with the smaller enemies and Farrell himself, whose multiple attacks I had to avoid.
Each dungeon has its own setting and challenges. There are four difficulty level settings to each regular dungeon, letting players solo or choose to group with up to a full party of four. The dungeons, while keyed to certain levels, are also accessible beyond the recommended range. Time was also something the developers kept in mind, as these dungeons take anywhere from a few minutes to just about an hour to complete. Your reward is based upon the selected difficulty and on your performance during the mission, with the ability to return again to best your previous scores and earn better loot. I got to choose a ball at the end and received three items, including an item that enabled armor bonuses.
With the January debut of the newest server, Dekard, the new content that will accompany it focuses upon adding new challenges to the current game. The highlights are for mid-level characters and those at or near the cap of 65. The new mid-level dungeon for those around level 30 is called the Temple of Water. This dungeon, true to its name, takes place in an underwater temple and promises something nasty lurking underneath the waves to defeat. Also set to debut is the Van Cliff Mansion for higher-level characters that adds some spooky darkness to the game. Take a mysterious mansion, a creepy count, and a series of weird events that include people turning up with a cheap Dragonica gold sudden thirst for blood and you have Dragonica's new vampire-themed storyline and accompanying dungeon. Van Cliff Mansion will feature several new enemies, including Count Van Cliff himself, and an extremely tough Bone Dragon. It's a bit too late for Halloween, but with vampires so popular right now, it's end-level content that many will likely appreciate.
Overall, the game offers an extremely fun experience and is very polished for a free-to-play title. The new content should keep players interested and keep the game fresh. Dekard will feature the same content as the current server, but will give new players a chance to be level and current players a fresh start. In order to introduce the server, THQ*ICE will be hosting several welcome events, including XP bonuses starting when all the new features launch.