State harassment tactics on war
Date:06/18/2010Views: Admin: ancko
Time: 21:00 -10 points 30 points Location: Quantum City defensive side characters: the attacker, the defending side and its allies 1. State war is more important than unity of command. A good conductor or leaders and the National War is very important. Concentrated in the IS general give you a channel. Obey the commander. These mainly to see the importance of national unity. But also to prevent the enemy vests come in spying. So where IS the elit ......
Time: 21:00 -10 points 30 points Location: Quantum City defensive side characters: the attacker, the defending side and its allies 1. State war is more important than unity of command. A good conductor or leaders and the National War is very important. Concentrated in the IS general give you a channel. Obey the commander. These mainly to see the importance of national unity. But also to prevent the enemy vests come in spying. So where IS the elite to pool. The group can be divided in different rooms of various forces. Then the top commander in the command channel. If the war machine would shout out how good a trumpet or equipment not installed to protect channel open group. 2. States war stress harassment and anti-harassment. Many States parties usually go out to battle each other radar radar and its allies destroyed. This can limit the use of build-up number for the defending side can limit defensive attack to pull one side 3. Overcame a strong fortress. It is about the military base and headquarters of the four bunkers. If you go there will be some difficulties after playing. May also over time destroy the bunker. Here I was introduced to our group frequently used tactics. Group 2, group dancers a good team full of people (preferably command and engineering). Then in 8:45 when the dancers began to go their own quantum City. Direct military air base in the country reached the defense. Note that even if the destroyed bunker now has no use. Sent three individuals to receive the equipment. Are aircraft, tanks and artillery. Mainly responsible for the murder before 9. Of course, require a small amount of standing. If the enemy has a small opening in the bunker equipment you want to kill him first, or else affect you down the Qing Dynasty. 9:00 after two full groups for ordinary people reflect over the enemy can not kill at least two bunkers. This can reduce the death rate of people. After the kill more than 3 do not yearn military base. People up here on the left. He moved to headquarters. This time the enemy is generally in the military base where. In the same way at least get rid of two bunkers. The role of the command said here is invincible for 8 seconds can kill each other in the bunker next to the trumpet shaped gun. Why kill bunkers? This can speed up the rate of the national war. 4. Removal of oil. States dispatched two teams standing at least force. Standing here is not general, in situ by DEL doom. Protection of small to move the oil. Can also be deployed a team to harass the enemy to move the oil. Generally similar in strength under. See who is faster on a war machine. But also to choose a person who would be open war, we must obey the command in IS 5. Compete on the defending side breaks almost all the above points