Claws very PK study skills!
Date:06/12/2010Views: Admin: ancko
When you go to God when the power and technology 2, the two can be very important to point out, you will have a battle the conditions. I pk is a faint idea of you and then you faint faint faint you continuously go on you again , as well as to achieve near-perfect state. First of all PK skills to me that the order issued, and then you control it in order to see my specialization to know why row. There are two cases; the first case and you do not w ......
When you go to God when the power and technology 2, the two can be very important to point out, you will have a battle the conditions. I pk is a faint idea of you and then you faint faint faint you continuously go on you again , as well as to achieve near-perfect state. First of all PK skills to me that the order issued, and then you control it in order to see my specialization to know why row. There are two cases; the first case and you do not want other people to ward off other, PK order: Stealth + Anxi ambush attack buff + double + back + back stab stab + stabbed + Glimpse Claw + Claw + stabbed + wear intestinal Backstab + + break hearts double barbed claw + hide away + Backstab + stabbed + ambush + dual claw through intestinal barbed + stabbed + Backstab + Glance + through intestinal barbed claw back stab + stabbed + + double stab. The second case others want to follow you to the ice you or other, PK order: Stealth + Anxi ambush (be quick or add dodge skills) + buff + back through the passage of intestinal claw double barbed + ambush + backstab + stabbed + Glance Claw + Claw + stabbed + wear intestinal Backstab + double barbed + destroy heart claw + hide away + stabbed + Backstab + ambush + dual claw through intestinal thorn + stabbed + claw + Backstab + Glimpse through intestinal barbed + Meng thorn + Backstab + double stab. A nearly perfect down the enemy with almost no protection against them. Why do I run that row: the first case instead of using double stab Anxi, it is because he is helpless, and more importantly, to ward off double stab is broken more terrible is still behind him after being hit 7 seconds can make the other party can not use skills (I was this time, because I added 1 point dismantling of specialization, and by 4 seconds), then this is the range of skills, although not back to play in the cool of vertigo, but the other 7 seconds can not have enough skills to make him subject to the the. To glimpse faint claw people when 3 seconds, and then you went around behind the enemy made a stab through intestinal halo 5 seconds and then stabbed other three skills a go, why did this row row is just to delay, and can just back with that with the passage of three skills used in double-stab you in the back with five stab send a catalytic effect of the heart's blood can claw 1200 +, and then hide away do not run to get away playing hide away in 5 seconds and 100 it cool great, but they can destroy the heart of vertigo claws 4 seconds ambush skills, early gave each other reduce the effect of resistance of 17 straight, it hurt when you say he beat, stabbed, etc. 3 skills come to glimpse claw 3 seconds faint around to the back and then send a through gut claw 5 seconds and then were stabbed and so on halo 3 skills, you say such a cool down you do not. (Of course, was hit in the middle, or some very few), like the back of the second case began on a different cut as Gengshuang opportunities on Fanglian Ping basic gone. You can also play in the background system. Specialization point addition can be look at my chart, why do I think that as long as it increases a little get to the bottom of the claw can understand the basic (and special circumstances are taken into account the occurrence of PK plus points) Needless to say this also.